Me — December ’19 Monthly Update

So. I’ll just say it. As far as my mental health goes, October and November 2019 put me in the worst state I’ve ever been in. I experienced lots of emotions I didn’t know I was capable of, and, well, it was rough. Only two people have any idea how bad it got, and not even they know the true extent. Luckily now, nobody has to know.

I felt like I was actively drowning and that in my flailing to grab anything—anyone—I would merely drag them down with me. I almost lost a very important battle before I even realized I was at war. I learned some things, but most terrifying of all was that it came and went with no specific warning or trigger, and with that knowledge comes the fear that it could strike again. I think the worst is over, but since I don’t know how it happened, I also don’t know what I can do to prevent it in the future. Either way I’m glad it’s behind me. I just wanted to let you know why I was so vacant last month. I’m still in recovery.

And so, the Monthly Update Topic Order™: blog, writing plans, work, school, D&D, video games, reading/listening, and other things.

I’m still going to do my best to update once a month. I have some story ideas and some blog posts I’d like to share, which doesn’t happen a whole lot. Maybe next year I’ll have more to talk about, but if that doesn’t happen, I’m actually going to take the blog off the monthly updates, as the cadence of once a week has suited me well for several months now.

I’m still chugging away at the same writing projects. My Lisa Stenton screenplay has finished a preliminary second draft (though I still need to make a few passes to “finish” it as a full draft), and I’m probably going to put that on the shelf soon. I still don’t really like it, even with all the changes I’ve made from the first draft. There’s something about the world of Lisa Stenton that doesn’t sit well with me. I don’t like the magic system (or lack thereof) and how the supernatural ties to it. It’s the only thing that has ever held me back from writing more of that story, and the only reason this screenplay kind of works is because it has very little actual magic.

Other than that, the second anthology is probably not going to be published until the beginning of next year at this rate. With all that’s happened, I feel like I’ve lost a month and a half of writing time, but it is what it is.

Work has been fine. I’m not going to share details, but we’ve actually had several strong months in a row, as far as sales go, which is increasing morale and making the whole atmosphere a lot easier to bear.

Not much to say about school, but I only have a few classes left before I finish… maybe forever. That hadn’t occurred to me until I just wrote that. These next couple class sessions might be the last time I’m in that environment period. At least for a long while. Huh. By this time next month I will hopefully be sitting pretty on two AA degrees.

D&D has been going great. We’re almost closing what I’m calling Chapter Three of the Knights of Fire campaign. (The only one of five that I am not the DM for.) We’ll be taking a break from that for a couple of months to play in another short campaign before we resume with this story and, by extension, my role as dungeon master. I’ve already got the juices flowing as to How Chapter Four will start and what the main story beats will be.

I’ve been devoting the vast majority of my time playing WoW: Classic still, and let me tell you, in the last month, our guild has become a family. I can’t put it into words in a concise manner, but… I love the feeling that I’m part of a team and that people are talking about me when I’m not around. That’s part of my goal for regaining the sanity I lost in October and November. I’m planting the seeds that will make me feel like I’m important to people. I wouldn’t say I feel like I’m an essential part of the crew, but… I hope I will be in time.

Not much to say about listening. I’m keeping pace with Critical Role as well as I can, and that’s about it.

Not much else to say.

Life — Social Gaming Climate

Ever since WoW: Classic launched, I’ve been spending practically all of my free time on it (writing and social life—or lack thereof—notwithstanding). And while I know I made a post about it some time ago, the game has had a lot more time to stabilize since then, and I have more things to say about it.

I was afraid that the nostalgia of socializing with people online and making real friendships would be unattainable in today’s world, both because of how gaming itself has changed and how much social media has grown to dominate society in the last decade. But I could not have been more wrong.

More than I could have imagined, I’m forging real relationships with the people in my guild. Receiving and returning favors, trading things we need, talking about random stuff, or taking pot shots at other people in the guild. Admittedly, I’ve practically learned nothing about their real lives, but the climate in Classic WoW allows for so much more of people’s personalities to show than the last several years of the retail game.

In a way that I have never before experienced, your character has a reputation in the space that they’re in. The people you interact with remember your name, so it pays to be good to others. And since the vast majority have the same mentality, (my guild especially,) social interaction in the game is just so pleasant.

We finished our first Molten Core run today, and while it wasn’t quite as impactful as it could have been, I couldn’t help but think of how many thousands of people had walked through those caves before me. How many inseparable groups of friends. How many memories forged in those lava pits.

And now I’m making memories of my own. Not with inseparable friends, but with people I can’t wait to get to know, for hopefully several months to come.

I’ve been struggling a lot lately with the meaninglessness of my existence. The knowledge that if I simply evaporated, life would go on without me, and very few people would be affected, especially in the grand scheme of things.

But when somebody in the guild needs water for their mana, or a portal to Darnassus, I try my best to be there for them when I can. It’s not that I’m eager to help. It’s that I want to be known as and remembered for my willingness to go out of my way to help people. I find that the satisfaction of helping is often its own reward, and Warcraft gives me a great outlet to do that frequently.

I think about the stories I’ve heard of the relationships that have been forged inside World of Warcraft. Especially the stories of people that are gone. Heck, I wrote one of those stories (partially inspired by real events, but quite fictional).

It’s amazing how easily an entire culture was able to be restored inside a fifteen year old game. It really encourages teamwork and friendship in a way that no other MMORPG has compared to, and for that, I want to thank all the people that brought it to life then, and those that resurrected it now. I wish I had been old enough to really enjoy and experience it the first time around, but I’ll take what I can get. In some ways, it’s keeping me together.

Me — September ’19 Monthly Update

August set the beginning of the end for my schooling (for now, at least), and after this semester I will be done. It had a lot of ups and downs, and I would categorize September as a return to normalcy. I feel as though I’ve finally, truly, recovered my purpose, and though I still don’t have the drive of “Be productive 24/7 and get all the things done”, I’m trying to be okay with relaxing. Between working full time and going to school, pretty much every day is productive. I’m trying to let go of the idea that a day is a waste if I don’t spend at least some time working on personal projects.

Anyways, onto the updates. As always, the Monthly Update Topic Order™: blog, writing plans, work, school, D&D, video games, reading/listening, and other things.

No blog changes. Once a week still suits me just fine. I like the periodic updates without feeling like I’m chaining myself to the website.

As of now, I’m still working on three different writing projects. For the passion project, I’m currently drafting up story beats and a prologue to the first big main story arc. (The details of that story won’t come for at least two years, as the project would first have to find its feet with a following, and we would have to develop better means of telling such a big story. Suffice to say it’s at least a novel length and needs context before being presented to the world.)

The first draft to Lisa’s full length play is nearing completion, and while I do feel the plot is ho-hum at best, I am proud of myself for nearly completing a work of such length, as I haven’t finished a full draft of that caliber in years. Stay tuned for more details on that, I expect to finish this play by the end of the year.

My second short story anthology is still in the works. Unfortunately, it’s at the bottom of this list. Still, these stories only need edits, so I hope to publish it by the end of the year as my first “real” book. (The first anthology was meant to simply be a means for family and friends to access a hard copy of some of my earliest works.)

Work has been slow going. It hasn’t been stressful, which is good, but that also means its been a little slow, which means my boss hasn’t been super happy. These past few days have been okay, but I still find myself thinking and preparing for any bad news he might present to me at any given moment. I know it’s not a good relationship to have, but it’s just how it is, and it’s something I can bear for a few more months.

School has been a bit rough. The play I had been planning on being a part of didn’t cast me, which was a bit surprising and my ego took a hit, but I suppose that’s a blessing in some regards. Being turned down has made me think about how my supposedly great audition really wasn’t as stellar as I had thought it was, and now I know how I could do it better in the future (not that there will be one, but still). It’s a bummer, but it also allows me to have week nights, which I had planned on giving up for the next few months. So now I’m only taking the one class, which has been a lot of fun so far. I’m trying to be more sociable, which is sort of working.

At the end of July, I passed the reins of the Aleor campaign to one of my brothers, who is taking the party to a new destination. I’m super excited to play as a PC again, and to finally explore Acelia’s personality. It makes me feel a little bad as I’m worried about overpowering the campaign. (The other two players aren’t quite as interested in roleplay as I am, even if they go along with it.) This isn’t a concern I have directly addressed to them, and perhaps it’s unfounded, but I honestly feel like I’m playing the way I want to for the first time. That’s not to say that I don’t enjoy DMing—the Octopath Traveler soundtrack has become nostalgic to me for this specific campaign, but prepping a session is a lot of work, and I could use the break.

With the release (re-release?) of WoW Classic, that’s basically been how I’ve spent all of my free time. Two weeks later, I’m level 35, so it’s probably going to be about another month at least before I hit 60, but as per my last post, it’s definitely been the time sink I needed to unwind. Even if the game hates the player.

While playing WoW, I’ve been watching lots of Day9’s Day Off playthroughs, as well as Critical Role. I plan on returning my attention to the Dresden Files soon, (I’m halfway through my reread of #3, Grave Peril), but it takes more mental effort than I’m willing to give at the moment.

I actually don’t really have anything else. After that mental blow I took in June, I feel as though I’ve gotten back to where I was. That is to say, able to enjoy life. Last time it took me six months to get back to this point, so the fact that it only took three this time is a really good sign. Plus, it’s going to start getting cooler soon, and fall is probably my favorite season. Things are looking up.